@startuml
sprite $web [48x48/16] {
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!define MATERIAL_WEB(_alias) ENTITY(rectangle,black,web,_alias,MATERIAL WEB)
!define MATERIAL_WEB(_alias, _label) ENTITY(rectangle,black,web,_label, _alias,MATERIAL WEB)
!define MATERIAL_WEB(_alias, _label, _shape) ENTITY(_shape,black,web,_label, _alias,MATERIAL WEB)
!define MATERIAL_WEB(_alias, _label, _shape, _color) ENTITY(_shape,_color,web,_label, _alias,MATERIAL WEB)
skinparam folderBackgroundColor<<MATERIAL WEB>> White
@enduml